Bomy99

53 cozy low-poly Nordic hex models: icy coasts that fit themselves, a snowy village, GLB/FBX/OBJ + Godot 4.
45 chunky low-poly models for medieval hex maps: self-fitting coasts, a cosy village, GLB/FBX/OBJ + Godot 4.
9 combat effects for tactics and defense games — slashes, sparks, ballista hits, fire, rally — smooth and pixel art.
Rendered lacquer-and-gold UI for Sengoku strategy games. 9-slice panels, buttons, bars, crests. Godot 4 + CSS.
Hex system for medieval strategy maps: crown land, vassals with loyalty, rivals and revolt. SVG + PNG, web + Godot 4.
A clean modular hex system for Roman strategy campaigns — ownership, terrain, roads, supply and computed front lines.
Four dark-fantasy card frame families. Portrait and landscape, four kinds, four baked states.
Four rendered-metal card frame families — four card kinds, four baked states, transparent art windows. PNG + WebP.
3 animated pixel-art Roman heroes in 8 directions, with rendered-metal hero slots, plinths and portrait frames.
48 rendered-metal rank badges, medals, stars and banners with locked states, ribbons, glyphs and enamel swaps.
Rendered-metal card frames with four baked states, swappable gems and enamels, a matching UI kit and a Godot 4 drop-in.